Star Wars: Knights of the Old Republic II: The Sith Lords
I was brought onto this project in the last stage of production: The pre-rendered cutscenes (the little movies that play between gameplay). I served for a couple months as the lead compositor and effects artist, which means I was responsible for assembling, compositing, doing effects for, and rendering off final versions of most of the game's cutscenes.
Some of the cutscenes I did effects for include: (SPOILER WARNING) The shuttle getting shot down over the snow planet, the Droid Yacht blowing up, the old beaten-up Destroyer blowing up, many lightning effects on the last "planet" of the game, and the death shot of the game's villain (depending on how you play, of course). Additionally, it was my privilege to get to pick the timing and style of most of the game's Star-Warsian wipe transitions.
I also made the game's animated title (not the logo itself) which was used at the end of the game's "Trailer 1" (available on their website) and in other promotional stuff.
Official LucasArts web page for KOTOR2